Innovations in computer art

computer art, computer graphics history, phdilemmas

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As I progress in my quest of finding computer art data from Aldo Giorgini’s state, I have discovered very intriguing traces of early pixel-based simulations. It is exciting to see so much material that I (and probably nobody else) has seen before. Giorgini was in a constant duality between art and technology. Many would think that this duality is a plus, but to him it only meant a struggle. After the early computer art scene from the 1970s faded away in the 1980’s, Giorgini had several dilemmas to deal with. The personal computer, as opposed to the mainframe computers, were more accessible to people, and were vastly commercialized. I found some 80’s clippings offering IBM or Commodore computers. Around 1980, Giorgini aquired a Tektronix 4027, a raster based computer. This jump from the “vector” foundations of CalComp to the pixel-based technologies in Tektronix presented a challenge to Giorgini, since it is a drastically different technology, that was also incipient at that time. During all of the 1980’s, Giorgini’s work in computer art became less intense and he became more focused in his work with the HEC-2 and HEC-1 software from the Hydrologuc Engineering Center. The majority of his classes were in this subject and developed several manuals for his classes at Purdue and this institution. In 1983, he won a grant with the Apple Education foundation for the creation of the “Apple Hydraulics”, an apple version of HEC. Giorgini was obsessed with fluid simulation, even his non-computer paintings resemble the fluid turbulences that he plotted. He continued to use CalComp throughout the 1980’s, but did some simulation work in the full-color tektronix.

In the above images we can see similar simulations using different technologies. The one of the left is CalComp and the one on the right is a photo from the tektronix screen. It seems like Giorgini tried to produce some raster-based art, but struggled to produce image outputs. The CalComp plots outnumber the color pictures and he might have just feel creatively limited. His work using CalComp allowed him to reproduce the image at very a big scale, and to produce screenprints.

However, I have some indices that he tried to create a framework for artistic production in Tektronix, in a similar way that he did with his softwares “Fields” and “Light”. At Giorgini’s state I have found several manuscripts and folders with the title “Palette”. In his CV, he mentions an existing published report about this software, but as for now I have only found several manuscripts with numeric formulations and text.

I am hoping to find more about this program. As a result of this software he won an art prize in Germany in 1984.

The late life of Giorgini, was full of trips around the world. He became a knowledgeable resource for HEC-2 and was invited to conferences in Morrocco, Tokio and Italy. He had a very busy schedule that included teaching, publishing, reviewing and traveling. He collaborated with his graduate students, whom he had friendly and long lasting relationships. Giorgini was very much liked based on the correspondance and student evaluations found. In contrast to this, his faculty colleagues at the Civil Engineering department did not support his promotion to full-professor based in the fact that he was more known as an artist. In a letter found, voting committee members argued that he didn’t have enough publications for the amount of years that he had been at Purdue. Is it possible that Civil Engineering department “repressed” an innovative artist? In a similar way, last month his murals have been removed from the potter engineering center, with the argument that they seem dated. Today, the new buzz word is “Innovation”, but the institutions that say that foster it don’t really understand how innovation happens and  they jump into fast conclusions. Innovation is a very slow process that takes years of not-knowing. The academic world is all but innovative, with the faculty and tenure system, when professors are only valued for the amount of publications, rather than the significance of their discoveries. Yes, this makes me sad, angry. Why is it that nobody at Purdue is interested on taking care of Giorgini’s murals? Is it for the same reasons that he didn’t get his promotion in 1990? Are we just using Innovation in technology as a buzz concept but not really embracing it?

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Getting samples of computer art

computer art, computer graphics history, phdilemmas

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I have been working at Aldo Giorgini’s studio for the last couple of weeks. I can’t describe the thrill of having access to such valuable materials. Kelly (Mass’ wife) has been allowing me into the house to work in this project.  Tomorrow will be the fourth time I go and my feelings are very complex in regard to this experience. First of all it has been entertaining to try to find a meaning of the amount of information in the place. There is a lot of stuff (clothes, flyers, old magazines, records, tapes, manuscripts, teaching materials, personal objects, newsclippings, and a lot of dirt…) to be sorted and I am on my way of doing this. I am just touching the tip of the iceberg… Lots of materials are Civil Engineering research and class materials. His work with the software? HEC-2 for hydraulics simulation seems to come up a lot in documents from 1985-1989. This research allowed him to review books in the subject of HEC-2 and computer aided fluid simulation. During this period, Giorgini carefully created the illustrations using the computer and embellish them using letraset (adhesive) black and white patterns to create fills and variety of surfaces. One that brought my attention was the ones mounted on bigger panels that simulate a turbulence. In one corner of the printed plots, that at this point they are still calComp prints, there is a variable “T” for “time” suggesting image sequences. Was Giorgini’s interest on creating animated movies of this graphics? In prior conversations with Mass, he mentioned the existance of some photographed “frames” of a bridge simulation project. His bridge simulation images from a 1979 paper entitled “Bridges as Sculptures”, written by Giorgini and presented at a CE conference in Atlanta,later became the Landscape series and furthermore in 1998, the cover of the Screaching Weasel album.

Other things are salient, such as his CE conference in Morrocco, in 1988. I think this trip meant a lot to Giorgini… I just have an instict that he had a connection to Arab Africa because of his early life in the Eritrea…One of the manuscripts was in arab. Did he also visit Eritrea? I noticed in his tickest that he stopped for about 20 days in Rome. I guess I gotta keep focused in the computer art and not get caught up on other mysteries… so many of them. What matters? What is meaningful? – Everything and nothing.

In regard to computer art, the findings are rich and less abundant. Evrey now and then I find correspondance with galleries and brochures of exhibits in which he participated. Also found some brochures of the “Computer art day” at Purdue. Now I can be for sure which computer artists visited Purdue in 1975. In addition to Chuck Csuri, Robert Mallary, Kenneth Knowlton, Colette and Jeff Bangert, I recently discovered the participation of John Whitney and Lilian Schwartz. This is exciting if you are into computer art history… They are all pioneers!

Last but not least are my findings of a folder with the manuscripts for “Palette” a computer software developed by Giorgini to produce pixel-based graphics. I think this development was for tektronix… In the picture above you can see his numerical approach to color and pattern. Please be reminded that this is circa 1979 when the pixel-based computing is early, underdeveloped, expensive and incipient. In short, pixel-based monitors are another different technology that became ubiquitous in the “Personal Computer” revolution, which marks the end of “computer art” and the beggining of “digital art.”

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Interactive Random Chromatic Experience

computer art, computer graphics history, visualization

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I just stumbled upon the amazing Cruz-Diez foundation site. If I ever visit Houston I have to check this place out. My early assumptions about a connection between the kinetic / OP art movement from the late 1950s and the first experiments in computer art were finally proved through the “New Tendencies / Nuevas Tendencias” international movement. Cruz-Diez participated in some of the New Tendencies exhibitions in Zagreb, a melting pot for artists working with technology. I don’t think that there is somebody else that can understand the physical qualities of color as Cruz-Diez. His paintings produce visual effects as you walk through them. It an absolutely amazing experience. We find in his work, elements of interactivity, perception and science used for the purpose of creating amusing art. It is wonderful to think that the viewer doesn’t need to be an expert in art with MFA’s and/or PhD’s to understand this work.

Anyhow, The Cruz-Diez foundation has just launched an “app” called Interactive Random Chromatic Experience for iphone and ipad to create optical and colorful images in the style of Cruz-Diez. It is a new version of a 1995 CD-rom that I would love to have:

This project is a good demonstration of the research aspects present in Cruz-Diez work. In the computer screen, color is data and interacting with the software allows the user to manipulates the values of the program.

I’ve been toying with the idea of making an app that reconstructs “FIELDS,” the software created by Giorgini in 1975. Maybe this would be a good way of making his work accessible to the new generations?

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SIGGRAPH 2011 Vancouver

computer art, computer graphics history, news, presentations

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A few weeks ago I returned from the SIGGRAPH conference in Vancouver. It was a great experience and I had a lot of fun in the company of Dr. Mohler, Professor Hassan and my fellow PhD student and friend Zheng. I had the great opportunity to present my study about Aldo Giorgini in the Art Papers panel and it went very well. I was intimidated by the size of the conference and the amount of people. Before the presentation I received a call from my dad in Colombia, who told me… “Don’t worry about the public, just think that they’re students,” and I think it worked. During this panel I met Francis Marchese, a professor in the department of Computer Science at Pace University. His paper entitled “Conserving digital art for deep time” was very inspiring and eye-opening as well. The practice of preserving digital art is a work in progress and researchers are looking for a feasible methodology to preserve this type of art. Digital art has been often times called “new media”, however, this “newness” is about 50 years old and it’s necessary to stop and think about the past of this discipline.
On the same day of the panel, the Leonardo journal had a reception in the SIGGRAPH art gallery where I had quite an exciting time. All the papers presented in the art papers panel where also featured in the latest issue of Leonardo, which for a PhD student counts as “two birds with one stone.” In the exhibition I had the pleasure to meet with Computer art pioneer Professor Chuck Csuri. My adviser Dr. Miller had previously sent him an introduction letter as a fellow “Buckeye”, asking him to meet me at SIGGRAPH. I saw him there and gave him a recording of a presentation he did at Purdue in 1974 or 1975 where he talked about interactive graphics.

We talked for about 15 minutes and he gave me some very good pointers in relation to the history of Computer Art. Roman Verostko was also with us and I was very excited to hear about the 1970s context. They recommended me to look up the work of researcher Margit Rosen and her historical research entitled “A Little-Known Story about a Movement, a Magazine, and the Computer’s Arrival in Art
New Tendencies and Bit International, 1961–1973.” Get your hands on one of these catalogs NOW. This is the most amazing study of digital art I’ve seen so far. It tells a complete different history of computer art and it compiles a large group of artists and avant-gardes. It’s kind of the missing link between optic-kinetic art and computer aesthetics. You ever wondered why the work of Cruz-Diez or Vasarelly resembled the first computer aided designs? It is because this movements were actually connected! and they were called “New Tendencies.” All the ideas of concrete art and the avant gardes in south america shared similar views with the first computer artists, in fact they coexisted around the “new tendencies” exhibitions in Zagreb, Yugoslavia (now Croatia) from 1961-1978.
I have the good luck to have kept in touch with Professor Csuri and I am hoping to ask him more specific questions about his relation with Aldo Giorgini and the role that he played in the computational arts movement.

Vancouver was such a blast. I am still recovering from all the information I received. I had a lot more interesting conversation with other artists and researchers, namely, Michael Bielicky from ZKM, Osman Khan and David Bowen. It was great to meet this amazing guys on a personal level. It felt good to share similar ideas about art and computers with more established artists and professors.
Here I am back in Lafayette now. I traveled so much this summer that I hardly had any time to think… but now that the whole excitement is wearing off and I come back to my normal life as an artist, a course instructor and a researcher, I can’t help but feeling the despair of not knowing what to do next.

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